Amazon GameLift provisions instances, deploys your game servers onto running instances, load-balances traffic across fleets of game servers, monitors instance and game server health, and replaces unhealthy instances without your intervention.
In China, Amazon GameLift runs within the proven network infrastructure and data centers operated by Amazon’s local partner and supported by Amazon’s technologies.
Amazon GameLift’s autoscaling feature can start one, hundreds, or even thousands of instances simultaneously and stop unused instances in just minutes. You configure the service to automatically scale capacity based on a steady-state percentage target. Amazon GameLift will automatically add or remove capacity as needed, adjusting to fluctuating load patterns to minimizing rapid fluctuations in capacity.
Amazon GameLift’s FlexMatch capabilities let you match players together based on rules you define. Whether you choose to build your matchmaking based on player skill, latency, or custom criteria, FlexMatch’s simple but powerful rules language makes it easy for anyone to quickly create robust player matchmaking. FlexMatch results automatically route into a queue, which can then place the match that best balances player latency and server utilization. Learn more about FlexMatch in our Developer Guide.
The Amazon GameLift management console includes dashboards for monitoring the performance of your game. You can see real-time data on player demand, server capacity and health, CPU and memory utilization, and create operational alarms using Amazon CloudWatch. Amazon GameLift also lets you automatically collect and store game server logs for retrieval and inspection.
CHOOSE FROM 16 INSTANCE TYPES
Amazon GameLift offers both On-Demand and Spot instance types. With Spot instances you get the same high-performance hardware as On-Demand instances at savings up to 90%. With all Amazon GameLift instances you have the flexibility to select a configuration of CPU, memory, and networking capacity that is optimal for your game. And all Amazon GameLift instances come with Enhanced Networking, which provides significantly higher packet per second (PPS) performance, lower network jitter, and lower latencies.
Amazon GameLift is designed to safeguard your game servers from frequently occurring network and transport layer distributed denial of service (DDoS) attacks. You can also configure the service to autoscale server capacity to absorb DDoS attacks without taking your players offline.
PAY AS YOU GO
Amazon GameLift includes everything you need to run your dedicated game servers in the cloud – a high-performance virtual machine, SSD-based storage, fast data transfer to the Internet – on demand without monthly commitments. You only pay for the resources you actually use.