Getting Started with Amazon GameLift
Get Started with Amazon GameLift
Developer Resources and Documentation
The Amazon GameLift Server SDK Version 4.0.0 supports Unity 2019, Unreal 4.24, and custom C++ and C# engines. It contains components that integrate with your Windows or Linux game server, including C++ and C# versions of the Amazon GameLift Server SDK, Amazon GameLift Local, and an Unreal Engine plugin.
Configure your Amazon GameLift resources, deploy your games, track usage, and upload metrics into Amazon CloudWatch using the web-based Amazon GameLift Management Console. To automate configuration and deployment, you can also use the AWS Command Line Interface (CLI).
The Amazon GameLift Realtime Client SDK version 1.1.0 allows your lightweight multiplayer games to communicate with your Amazon GameLift Realtime game servers using TCP or UDP. The Realtime Client SDK includes a C# client version that can be used with Unity 2018 and custom C# game engines.