Getting Started with Amazon GameLift

Get Started with Amazon GameLift

Amazon GameLift offers a step-by-step Developer Guide, API Reference Guide, and Amazon GameLift SDKs. You can also see for yourself how easy it is to test Amazon GameLift using our sample game. 

Developer Resources and Documentation

GameLift Managed Servers SDK

The Amazon GameLift Server SDK supports Unity 2020.3, Unreal 4.26, and custom C++ and C# engines. It contains components that integrate with your Windows or Linux game server, including C++ and C# versions of the Amazon GameLift Server SDK, Amazon GameLift Local, and an Unreal Engine plugin.

GameLift Client API

The Amazon GameLift Client API integrates with your client and backend game services like identity services or matchmaking. The Amazon GameLift Client API is available in the Amazon SDK, which supports over 10 languages.


Management Console and CLI

Configure your Amazon GameLift resources, deploy your games, track usage, and upload metrics into Amazon CloudWatch using the web-based Amazon GameLift Management Console. To automate configuration and deployment, you can also use the Amazon Command Line Interface (CLI).


GameLift Realtime Client SDK

The Amazon GameLift Realtime Client SDK version 1.2.0 allows your lightweight multiplayer games to communicate with your Amazon GameLift Realtime game servers using TCP or UDP. The Realtime Client SDK includes a C# client that can be used with Unity 2020 and custom C# game engines.


Learning Resources: Find links to documentation on all GameLift solutions, and get access to forums, training modules, and samples.

Have questions? We've got answers. Learn more on the Amazon GameLift FAQ

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