Amazon GameLift Servers FAQ
General
Open allWhat is Amazon GameLift Servers?
What types of game genres are recommended for use with Amazon GameLift Servers?
Amazon GameLift Servers is designed for multiplayer games that have game sessions that begin and end within a specified time period. These can be multiplayer games in genres like first person shooters, MOBAs, fighting, racing, or sports.
Amazon GameLift Servers Realtime is ideal for those session-based multiplayer games that share small amounts of data amongst players and have low-complexity simulation. These attributes are typical of games in genres such as card games, mobile match 3, realtime strategy, role playing, or turn-based strategy games.
Does Amazon GameLift Servers work for latency-intolerant games, such as first-person shooters? Does Amazon GameLift Servers add latency to my game?
Once a player connects to a game server, all player-to-server communication is done directly between your game client and game server. Latency experienced during gameplay will depend upon the player's internet connection and their physical distance to the game server. You can reduce latency by positioning game servers in regions that are as close as possible to your players. Amazon GameLift Servers is currently available in Amazon Web Services China (Beijing) Region, operated by Sinnet, and Amazon Web Services China (Ningxia) Region, operated by NWCD.
Can I use Amazon GameLift Servers with any game engine?
Is there a sample game I can use to test Amazon GameLift Servers?
Which server operating systems and programming languages are supported by Amazon GameLift Servers?
Which client devices and programming languages are supported by Amazon GameLift Servers?
Can I use Amazon GameLift Servers with platform services like Xbox Live, Steam, Nintendo Switch Online and PlayStation Network?
Do I have to authenticate players in order to access my Amazon GameLift Servers game servers?
What debugging tools does Amazon GameLift Servers provide for game servers?
Are metrics collected in real-time?
Does Amazon GameLift Servers provide operational monitoring and alarming tools?
What matchmaking features does Amazon GameLift Servers provide?
What is an AMI?
How do I get started with Amazon GameLift Servers?
How do I best prepare for my game for an upcoming launch?
What kind of support is available?
Instances and Fleets
Open allWhat is a fleet?
How long does it take to create a fleet?
Which instance types does Amazon GameLift Servers support?
How do I select the right instance type for my game?
How many server processes can I run on an Amazon GameLift Servers instance?
How quickly can I add or remove new instances from my Amazon GameLift Servers fleet?
Seamlessly provide the capacity you need to meet changes in player demand with Amazon GameLift Servers Target Tracking. Target Tracking is an autoscaling feature that allows you to simply set a percentage target for available game sessions, creating a buffer to accommodate fluctuations in player traffic. Amazon GameLift Servers will add or remove capacity as required to keep this buffer of available game sessions at the target value you define and adjust to a fluctuating load pattern, minimizing rapid fluctuations in capacity. For more information, see the Autoscaling section of the Amazon GameLift Servers Developer Guide.
What happens to my data when an Amazon GameLift Servers instance terminates?
Can I access fleets and instances in real time?
Does Amazon GameLift Servers allow me to update a live production fleet, or revert to a previous fleet if there is a problem?
Which regions is Amazon GameLift Servers available in?
Amazon GameLift Servers Spot
Open allWhat is Amazon GameLift Servers Spot?
Why should I use Amazon GameLift Servers Spot instances?
What are the best practices for using Amazon GameLift Servers Spot instances?
What happens when Amazon GameLift Servers Spot instances receive a termination warning?
Does Amazon GameLift Servers guarantee termination rates when using Amazon GameLift Servers Spot and the game session placement algorithm?
How does the Amazon GameLift Servers game session placement algorithm minimize the chances of instances terminating while games are active?
How am I charged if Amazon GameLift Servers Spot prices change while my instance is running?
Where can I see my usage history for Amazon GameLift Servers Spot instances and see how much I was billed?
How much will I save using Amazon GameLift Servers Spot?
Amazon GameLift Servers FlexMatch
Open allWhat is FlexMatch?
Where is FlexMatch available?
In which Amazon Web Services China regions can I place a FlexMatch matchmaker?
Can I edit a FlexMatch rule set after I’ve created it?
Can I use game session queues without using FlexMatch?
Is there an additional charge for using FlexMatch?
Storage
Open allHow much storage does Amazon GameLift Servers provide on each instance?
What is the build catalog?
Is there a limit to how many builds I can store in the build catalog?
Service Quotas
Open allIs there a limit to the number of fleets I can create?
Is there a maximum number of allowed instances per fleet?
Is there a limit to the number of instances I can run in Amazon GameLift Servers?
Is there a maximum number of players per game session supported?
Is there a maximum number of players per instance supported?
Is there a maximum number of players per fleet supported?
Billing
Open allHow much does Amazon GameLift Servers cost?
How much does Amazon GameLift Servers FlexMatch cost?
Is there an additional charge for using Amazon GameLift Servers Realtime?
When does billing of my Amazon GameLift Servers games begin and end?
Service Level Agreement (SLA)
Open allWhat does your Amazon GameLift Servers Service Level Agreement guarantee?
How do I know if I qualify for a SLA Service Credit?
Security
Open allCan anyone access the Amazon GameLift Servers console?
Can I get a history of Amazon GameLift Servers API calls made on my account for security analysis and operational troubleshooting purposes?
Where can I find more information about security and running applications on Amazon Web Services?
What type of security model does Amazon GameLift Servers adhere to?
Getting Started for Free
Open allHow do I get started with Amazon GameLift Servers for free?
125 hours per month of Amazon GameLift Servers c3.large, c4.large and c5.large (combined) depending on region for On-Demand instance usage, plus 50 GB EBS General Purpose SSD storage
15 GB per month of bandwidth out, aggregated across all Amazon Web Services services
Try Amazon GameLift Servers for free here
Learn more about Amazon GameLift pricing
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