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Getting Started with Amazon GameLift Servers
Overview
Developer Resources and Documentation
Amazon GameLift Servers Managed Servers SDK
The Amazon GameLift Server SDK supports Unity 2020.3, Unreal 4.26, and custom C++ and C# engines. It contains components that integrate with your Windows or Linux game server, including C++ and C# versions of the Amazon GameLift Server SDK, Amazon GameLift Local, and an Unreal Engine plugin.
Amazon GameLift Servers Client API
The Amazon GameLift Servers Client API integrates with your client and backend game services like identity services or matchmaking. The Amazon GameLift Servers Client API is available in the Amazon SDK, which supports over 10 languages.
Management Console and CLI
Configure your Amazon GameLift Servers resources, deploy your games, track usage, and upload metrics into Amazon CloudWatch using the web-based Amazon GameLift Servers Management Console. To automate configuration and deployment, you can also use the Amazon Command Line Interface (CLI).
Amazon GameLift Servers Realtime Client SDK
The Amazon GameLift Realtime Client SDK version 1.2.0 allows your lightweight multiplayer games to communicate with your Amazon GameLift Realtime game servers using TCP or UDP. The Realtime Client SDK includes a C# client that can be used with Unity 2020 and custom C# game engines.
Documentation
Learning Resources: Find links to documentation on all Amazon GameLift Servers solutions, and get access to forums, training modules, and samples.
Have questions? We've got answers
Learn more on the Amazon GameLift Servers FAQ
Visit the FAQ page
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