Posted On: Oct 9, 2020

Today, we are excited to announce the general availability (GA) of an Amazon GameLift FleetIQ update that enables game developers to add low-cost, low-latency GameLift servers to their existing on-premises or cloud-based server capacities. GameLift is an Amazon Web Services managed service for deploying, operating, and scaling dedicated servers for multiplayer games, and it is trusted by some of the most successful game companies in the world, including Ubisoft, Gameloft, and N3TWORK. With this update, developers can launch low-cost GameLift servers into their Amazon Web Services accounts and register the servers with their existing game server management systems to incrementally migrate live games, burst in-game events, or deploy containerized games onto v services. To learn more about the GameLift FleetIQ update, visit our blog

In April, we announced the release of this update to GameLift FleetIQ in preview. Configurations you set during preview will continue to work in GA. In addition to the preview feature set, we are also introducing new improvements for GameLift FleetIQ that enable you to manage game hosting resources using Amazon CloudFormation, use only On-Demand Instances, and check game server instance statuses. As a refresher, the updated GameLift FleetIQ delivers:

  • Increased flexibility: Use your existing game server management, giving you more control when moving servers to the cloud.
  • Cost savings with low latency: You can save up to 70 percent compared to existing on-premises deployments and take advantage of 15 Amazon Web Services Regions, so you can pick the instance type and geography that is best for your game and your players.
  • Open integration with Amazon Web Services services: Because instances run in your account, you can integrate GameLift FleetIQ with other Amazon Web Services services, such as Amazon Elastic Kubernetes Service.

GameLift FleetIQ update is available in 40 instance types and 15 Regions. Public Regions include London, Ireland, Seoul, Mumbai, Oregon, Northern California, Northern Virginia, Ohio, Canada, Sao Paulo, Frankfurt, Singapore, Tokyo, Sydney, and Amazon Web Services China (Beijing) Region, operated by Sinnet. 

To learn more, read our blog, check out the GameLift documentation, or dive into the GameLift product page