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Amazon Web Services Thinkbox Deadline adds final-pixel render support for real-time animation work in Unreal Engine 5
Amazon Web Services Thinkbox Deadline developers worked closely with Epic Games to build a new plugin for Unreal Engine 5 that connects Deadline with the Movie Render Queue sequence output tool in Unreal Engine. A single click in Movie Render Queue enables an artist to submit a job to Deadline and immediately continue their real-time creative sequence and shot work without context switching. The farm then handles rendering and pipeline automation in the background. When not in use by artists, on-premises resources, such as workstations with high-powered GPUs, can be integrated seamlessly into a larger pool, maximizing the compute available for rendering with Unreal Engine and other applications. With the new Deadline integration, Unreal Engine links directly into cloud infrastructure so studios can expand and scale as needed.
“We are excited to have an artist-friendly way to submit to our GPU farm from inside Unreal Engine with the new Deadline plugin.” – Peter Nofz, Visual Effects (VFX) Supervisor, Rodeo FX
Deadline 10.3, and many other Thinkbox tools, are available as a free download via the Amazon Web Services Management Console’s
New DCC versions supported in Deadline 10.3 include Adobe After Effects 2023, Autodesk Maya 2024, Autodesk 3ds Max 2024, Autodesk VRED 2023 and Maxon Cinema 4D 2023. Deadline 10.3 is shipping with Python 3.10 in alignment with the VFX Reference Platform, which will make it easier for customers to manage their pipelines with closer Deadline integration. For additional details, check out the Deadline 10.3
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